Actor: Discovery Game

Lens: Type:
Actor: Discovery Game:

Act out your daily activities. Be yourself!

Use the prompts below to act out a scene.

Setting Description

This is the setting where the experience design scene takes place.

The actor should pretend they are in this setting as they act out the scene. Think about how the conditions will impact your experience.

two girls doing school work at home
Location
Kitchen table homeschooling session.
Laws
Follow parent's directions. Finish the day's lesson.
Size: Context
A kitchen
Non-User Actors
Alexa music, siblings, a new puppy
Available Resources
Crayons, pens, pencils, paper, Chromebook
Climate
Worries about how long COVID-19 quarantine will last. The sunny weather outside is making it hard to stay focused.
Sensory
Comfortable temperature
Time
Two hour time limit to complete work
Interconnections
Wifi available in home though signal can be spotty. Electricity.
Hierarchy
What a parent says, goes.
Social Norms
Complete your homework before the end of the time.

The Persona's Description

A little about the character you are playing.

Physical Characteristics

These are randomly generated, so some aspects may contradict one another. Ignore the aspects that don't make sense.

Age 25 Years Old

25 Years Old

Characteristic
Sex male

male

Characteristic
Race Black/African American

Black/African American

Characteristic
Gender Identity gender neutral

gender neutral

Characteristic
Size: People average size

average size

Characteristic

Relational Characteristics

These are randomly generated, so some aspects may contradict one another. Ignore the aspects that don't make sense.

Sexual Orientation heterosexual

heterosexual

Characteristic
Relationships has 8 siblings

has 8 siblings

Characteristic
only child

only child

Characteristic
Knowledge expert car mechanic

expert car mechanic

Characteristic

Spoiler Alert

Do not show the content below to designers. These details are only for the actor.

Do This Activity

Water is fine if you like.

Activity
Order a drink.
Props
A Drink

The Persona's Behavior

Random aspects served up to create a persona's behavior.
Caution: these are randomly generated, so some aspects may contradict one another. Ignore the aspects that don't make sense.

Habits Forgetting important dates

Forgetting important dates

Behavior
exercises often

exercises often

Behavior
Movements moves slowly

moves slowly

Behavior
Personality Fearful

Fearful

Behavior

Experience-Level Character Details

How your character is Dealing with this Activity

Attention Interested

Interested

Complex Level
Attitude believes they can do it well

believes they can do it well

Complex Level
Subjective Norm Supervisor disapproves

Supervisor disapproves

Complex Level
Abilities Can fix anything

Can fix anything

Complex Level
Intention Urban Planning

Urban Planning

Underlying Level
Role Vacationer

Vacationer

Underlying Level
Sensations Sore throat

Sore throat

Core Level
Mood grumpy

grumpy

Core Level

How your Character Makes Meaning

Language Uses profanity

Uses profanity

Complex Level
Culture Disneyphile

Disneyphile

Underlying Level
Values sustainable practices

sustainable practices

Underlying Level
Self-Concept Victimized

Victimized

Core Level
Worldview Things will always get better

Things will always get better

Core Level

Sources

References and sources that support the inclusion of this Aspects of Experiences for Design component.