Actor: Discovery Game - AoE4D

Actor: Discovery Game

Lens: Type:
Actor: Discovery Game:

Act out your daily activities. Be yourself!

Use the prompts below to act out a scene.

Setting Description

This is the setting where the experience design scene takes place.

The actor should pretend they are in this setting as they act out the scene. Think about how the conditions will impact your experience.

people feeding ducks at the park
Location
A Park in Chicago
Laws
Normal laws of physics
Size: Context
100 yards
Non-User Actors
Dogs, Mockingbirds, Fountains, Swans
Available Resources
Water fountains, Bathrooms
Climate
Pleasant temperature
Sensory
Birds tweeting, a plane flying in the sky
Time
Leisurely pace
Interconnections
Sidewalks, walkways, trails, trash cans, streams, light posts, sprinklers
Hierarchy
A band is playing that is getting attention
Social Norms
Personal space, Dogs and kids on leashes

The Persona's Description

A little about the character you are playing.

Physical Characteristics

These are randomly generated, so some aspects may contradict one another. Ignore the aspects that don't make sense.

Age 16 Years Old

16 Years Old

Characteristic
Sex male

male

Characteristic
Race White/Caucasian

White/Caucasian

Characteristic
Gender Identity cisgender (same as gender assigned at birth)

cisgender (same as gender assigned at birth)

Characteristic
Size: People 5′ 2″ (1.6 meters) tall

5′ 2″ (1.6 meters) tall

Characteristic

Relational Characteristics

These are randomly generated, so some aspects may contradict one another. Ignore the aspects that don't make sense.

Sexual Orientation heterosexual

heterosexual

Characteristic
Relationships only child

only child

Characteristic
has 8 siblings

has 8 siblings

Characteristic
Knowledge Taxi driver-level Street knowledge

Taxi driver-level Street knowledge

Characteristic

Spoiler Alert

Do not show the content below to designers. These details are only for the actor.

Do This Activity

Activity
Lace the shoe
Props
The shoe

The Persona's Behavior

Random aspects served up to create a persona's behavior.
Caution: these are randomly generated, so some aspects may contradict one another. Ignore the aspects that don't make sense.

Habits Hugs everyone

Hugs everyone

Behavior
Always very polite

Always very polite

Behavior
Movements Fiddles a lot

Fiddles a lot

Behavior
Personality complains a lot

complains a lot

Behavior

Experience-Level Character Details

How your character is Dealing with this Activity

Attention distracted

distracted

Bifocals
Attitude believes they can do it well

believes they can do it well

Bifocals
Subjective Norm Sibling gives outspoken support

Sibling gives outspoken support

Bifocals
Abilities lots of disposable income

lots of disposable income

Bifocals
Intention very determined

very determined

Magnifying Glass
Role Vacationer

Vacationer

Magnifying Glass
Sensations feels hot and is sweating

feels hot and is sweating

Stethoscope
Mood Frisky

Frisky

Stethoscope

How your Character Makes Meaning

Language very formal

very formal

Bifocals
Culture Disneyphile

Disneyphile

Magnifying Glass
Values Christian

Christian

Magnifying Glass
Self-Concept Victimized

Victimized

Stethoscope
Worldview everyone is out to get me

everyone is out to get me

Stethoscope

Sources

References and sources that support the inclusion of this Aspects of Experiences for Design component.