Your goal is to discover what frustrations the user experiences when they complete their assigned activity. Notice when the actor’s characteristics cause them difficulties. Pay attention to how the conditions in the pretend-setting are inconsistent with the actor’s makeup. The more sensitive you are to their situation, the more likely you will be to pick up on ways you could design to improve their situation.
Your design role is...
After the actor finishes their activity, ask them two questions to get answers to your questions.
Use this evaluation version of AoE4D to guide your analysis of the experience design scene.
References and sources that support the inclusion of this Aspects of Experiences for Design component.