Designer: Constraints Game

Lens: Type:
Designer: Constraints Game:

Observe a situation to determine if how your design idea will work within it.

Before you start designing, you want to know how to design the outcome so it will be successful. Complete these steps.

  1. Watch the actor carefully.
  2. Use AoE4D to guide your observations. Use multiple lenses.
  3. After the actor finishes their activity, ask them two questions to get answers to your questions.

Use the constraints and alignments version of AoE4D to guide your process.

After the actor finishes their activity, ask them two questions to get answers to your questions.

Use the evaluation version of AoE4D to guide your process.

Design Prompt

Your design role is...

Position Title
Chief Experience Officer

Chief Experience Officer

Organization Type
Design Agency

Design Agency

...and you want to design this...

Design Outcome
Boot

Boot

Uncategorized
closeup of a boot

UX-Level Aspects

Use the constraints and alignments version of AoE4D to guide your process.

Actors
Characteristics
Behavior
Context

Characteristics

Location Laws Size: Context Non-User Actors Available Resources

Behavior

Climate Sensory
People: Self

Self Characteristics

Age Sex Race Gender Identity Size: People Condition

Self Behavior

Habits Movements
People: Relational

Relational Characteristics

Sexual Orientation Relationships Social Class Knowledge

Relational Behavior

Personality

Experience-Level Aspects

Seeing Beyond UX

Theme
Bifocals
Magnifying Glass
Stethoscope
Context: Setting
Time
Interconnections Hierarchy
Social Norms
People: Meaning-Making

Bifocals

Language

Magnifying Glass

Culture Values

Stethoscope

Self-Concept Worldview
People: Storytelling

Bifocals

Attention Attitude Subjective Norm Abilities

Magnifying Glass

Intention Role

Stethoscope

Sensations Mood

Sources

References and sources that support the inclusion of this Aspects of Experiences for Design component.