Scene Generator:

Random actors and activities, with my compliments.

a gas station at night

The scene generator creates random components (contexts, people, and design) and activities. It has a wide range of uses. Educators can use it to randomly generate content for a project or assignment. Practicing designers can use the scene generator as a brainstorming tool to help them consider a wide range of aspects that can affect what should be designed. Anyone can use it as a party game.

Have fun designing for rich experiences!

A Setting

arcade game screen

Playing classic 8-bit video games like Frogger or Galaga.

Las Vegas
Pay before you play
Game machines are packed tightly into the arcade.
Kids, Pac Man Wizards, Joysticks, Air Hockey players,
Electricity. Quarters. Air conditioning.
Hot outside and when the door opens, it blasts players with waves of heat.
The arcade room is dark. Many twinkling game sounds.
Till you run out of quarters.
The arcade is divided by game types (Skee-Ball, shooters, classic games). Some players are social.
The din of arcade sounds drowns out conversation
Quarter on the game = I got next
The economy is good, there's peace in the world, politics are stable.

Describing the Persona

Random aspects served up to create a persona's characteristics. How do these align with the scene above? The better the alignment, the better the experience.

Caution: these are randomly generated, so some aspects may contradict one another. Ignore the aspects that don't make sense.

Self Characteristics

9 Years Old
female
Black/African American
gender neutral
6′ 3″ (1.9 meters) Tall

Relational Characteristics

asexual
single parent
upper-middle class
The Art of Asia

The Persona's Behavior

Random aspects served up to create a persona's behavior.

Caution: these are randomly generated, so some aspects may contradict one another. Ignore the aspects that don't make sense.

Hugs everyone
Vaping
moves slowly
Fearful
Androgynous

Experience-Level Aspects

Random aspects served up to create a persona's experience-level aspects.

Caution: these are randomly generated, so some aspects may contradict one another. Ignore the aspects that don't make sense.

Complex Level

Aspects of experiences that can be seen using common methods.

lots of disposable income
uses slang terms
Interested
thinks it is stupid
Supervisor disapproves

Underlying Level

Aspects of experiences that are hard to see so they must be inspected up-close.

very determined
Vacationer
Mexican
Christian

Core Level

Aspects of experiences that are the heart of a component.

Sore throat
grumpy
I am empowered
Life‘s a bitch and then you die
arcade game screen
Select Your Experience