Scene Generator

Tools
Lens: Type:
Scene Generator:

Random actors and activities, with my compliments.

a gas station at night

The scene generator creates random actors (contexts, people, and design) and activities. It has a wide range of uses. Educators can use it to randomly generate content for a project or assignment. Practicing designers can use the scene generator as a brainstorming tool to help them consider a wide range of aspects that can affect what should be designed. Anyone can use it as a party game.

Have fun designing for rich experiences!

A Setting

busy train station
Activity

Get your tickets! The train station is busy during rush hour.

Location
A Train Station in Washington D.C.
Laws
Pay before you ride
Size: Context
A large station
Non-User Actors
People who are homeless, pigeons
Available Resources
No cell signal
Climate
The station is windy and cold
Sensory
Very loud. Trains are racing by.
Time
Rush! Your train is leaving.
Interconnections
Rush hour means more people are in the station than usual—prevents leisurely meals
Hierarchy
Storms are coming in and everyone is worried about getting stuck.
Social Norms
Show your ticket. Wait till people get off the train before you get on. No eye contact.

Describing the Persona

Random aspects served up to create a persona's characteristics.
Caution: these are randomly generated, so some aspects may contradict one another. Ignore the aspects that don't make sense.

Self Characteristics

Age 45 Years Old

45 Years Old

Characteristic
Sex male

male

Characteristic
Race American Indian

American Indian

Characteristic
Gender Identity cisgender (same as gender assigned at birth)

cisgender (same as gender assigned at birth)

Characteristic
Size: People 5′ 2″ (1.6 meters) tall

5′ 2″ (1.6 meters) tall

Characteristic

Relational Characteristics

Sexual Orientation pansexual

pansexual

Characteristic
Relationships only child

only child

Characteristic
Knowledge excellent at sports trivia

excellent at sports trivia

Characteristic

The Persona's Behavior

Random aspects served up to create a persona's behavior.
Caution: these are randomly generated, so some aspects may contradict one another. Ignore the aspects that don't make sense.

Habits Running late

Running late

Behavior
Forgetting important dates

Forgetting important dates

Behavior
Movements Graceful

Graceful

Behavior
Personality complains a lot

complains a lot

Behavior

Experience-Level Aspects

Random aspects served up to create a persona's experience-level aspects.
Caution: these are randomly generated, so some aspects may contradict one another. Ignore the aspects that don't make sense.

Bifocals

Aspects of experiences that can be seen using common methods.

Attention distracted

distracted

Bifocals
Attitude thinks it is stupid

thinks it is stupid

Bifocals
Subjective Norm Sibling gives outspoken support

Sibling gives outspoken support

Bifocals
Abilities lots of disposable income

lots of disposable income

Bifocals
Language Very limited vocabulary

Very limited vocabulary

Bifocals

Magnifying Glass

Aspects of experiences that are hard to see so they must be inspected up-close.

Intention Indifferent

Indifferent

Magnifying Glass
Role leader

leader

Magnifying Glass
Culture Buckeye fan

Buckeye fan

Magnifying Glass
Values buying local

buying local

Magnifying Glass

Stethoscope

Aspects of experiences that are the heart of an actor.

Sensations feels hot and is sweating

feels hot and is sweating

Stethoscope
Mood Frisky

Frisky

Stethoscope
Self-Concept I am empowered

I am empowered

Stethoscope
Worldview Things will always get better

Things will always get better

Stethoscope

Sources

References and sources that support the inclusion of this Aspects of Experiences for Design component.