Scene Generator - AoE4D

Scene Generator

Tools
Lens: Type:
Scene Generator:

Random actors and activities, with my compliments.

a gas station at night

The scene generator creates random actors (contexts, people, and design) and activities. It has a wide range of uses. Educators can use it to randomly generate content for a project or assignment. Practicing designers can use the scene generator as a brainstorming tool to help them consider a wide range of aspects that can affect what should be designed. Anyone can use it as a party game.

Have fun designing for rich experiences!

A Setting

busy train station
Activity

Get your tickets! The train station is busy during rush hour.

Location
A Train Station in Washington D.C.
Laws
Pay before you ride
Size: Context
A large station
Non-User Actors
People who are homeless, pigeons
Available Resources
No cell signal
Climate
The station is windy and cold
Sensory
Very loud. Trains are racing by.
Time
Rush! Your train is leaving.
Interconnections
Rush hour means more people are in the station than usual—prevents leisurely meals
Hierarchy
Storms are coming in and everyone is worried about getting stuck.
Social Norms
Show your ticket. Wait till people get off the train before you get on. No eye contact.

Describing the Persona

Random aspects served up to create a persona's characteristics.
Caution: these are randomly generated, so some aspects may contradict one another. Ignore the aspects that don't make sense.

Self Characteristics

Age 9 Years Old

9 Years Old

Characteristic
Sex male

male

Characteristic
Race Mexican/Mexican American

Mexican/Mexican American

Characteristic
Gender Identity gender neutral

gender neutral

Characteristic
Size: People average size

average size

Characteristic

Relational Characteristics

Sexual Orientation heterosexual

heterosexual

Characteristic
Relationships only child

only child

Characteristic
Knowledge expert car mechanic

expert car mechanic

Characteristic

The Persona's Behavior

Random aspects served up to create a persona's behavior.
Caution: these are randomly generated, so some aspects may contradict one another. Ignore the aspects that don't make sense.

Habits Vaping

Vaping

Behavior
Checks phone every time there’s a notification

Checks phone every time there’s a notification

Behavior
Movements moves slowly

moves slowly

Behavior
Personality Loud and crazy

Loud and crazy

Behavior

Experience-Level Aspects

Random aspects served up to create a persona's experience-level aspects.
Caution: these are randomly generated, so some aspects may contradict one another. Ignore the aspects that don't make sense.

Bifocals

Aspects of experiences that can be seen using common methods.

Attention distracted

distracted

Bifocals
Attitude thinks it is stupid

thinks it is stupid

Bifocals
Subjective Norm Supervisor disapproves

Supervisor disapproves

Bifocals
Abilities Excellent memory

Excellent memory

Bifocals
Language Very limited vocabulary

Very limited vocabulary

Bifocals

Magnifying Glass

Aspects of experiences that are hard to see so they must be inspected up-close.

Intention very determined

very determined

Magnifying Glass
Role Vacationer

Vacationer

Magnifying Glass
Culture Scrapbookers

Scrapbookers

Magnifying Glass
Values Keeping hands clean

Keeping hands clean

Magnifying Glass

Stethoscope

Aspects of experiences that are the heart of an actor.

Sensations feels hot and is sweating

feels hot and is sweating

Stethoscope
Mood Worried

Worried

Stethoscope
Self-Concept I am empowered

I am empowered

Stethoscope
Worldview Life‘s a bitch and then you die

Life‘s a bitch and then you die

Stethoscope

Sources

References and sources that support the inclusion of this Aspects of Experiences for Design component.